
Game Day Info: Cost $5 Standard Format
Saturday February 25th 9 AM Registration/ 10 AM Start
Maximum Attendance: 64
Alternate Art Strangleroot Geist participation card
Top 8 Alternate Art foil Zombie Apocalypse
First Place Dark Ascension Game Day Mat
Additional prizes based on attendance.
Pre-Registratio
There will be a number of Swiss rounds based on attendance. Swiss rounds will have 50 minute time limit. Please feel free to ask any questions, email us at Events(at)yotta
~ All the Magic: The Gathering Tournament Rules and the Magic: The Gathering Infraction Procedure Guide are in effect for this event unless specifically overruled by information in this Format Document. Rules documents can be found in the DCI Document Center.
~ Players must bring pen, paper, card sleeves and appropriate counters.
Game Day Saturday February 25th 9 AM Registration/ 10 AM Start $5 Standard
YottaQuest would like to congratulate Mark Larson for winning today's tournament and qualifying for this years National Tournament.
Second Place was secured by Korey Fay, Third and Fourth were taken by Brad Collins and David Conner, and rounding out the Top 8 were Justin Lingg, Hunter Hersko-Fugitt, Ricky Allaer, and Bernie Wen.
Congratulations to everyone and we look forward to seeing everyone again May 28th for our Star City Games Invitational Qualifier.
Decklists are reproduced in the Read More.
YottaQuest would like to congratulate Bernie Wen for winning our Mirrodin Besieged Game Day and the Complete Set of Mirrodin Besieged that comes with that title.
Comming in Second was Hunter Hersko-Fuggit, Third and Fourth were John Wade and Alex Koposki, Fifth through Eigth were Korey Fay, Wen Fu, Jeff Perkins, and Zachary West.
Deck Lists included in the full article below.
Jund, Trace, and Blightning Oh My
Well my good friends, I used to be a Jund hater. It seems to pop up often and invariably do very well. Since I rejoined Magic at M10, I didn't have Jund cards. So I bought a box of Alara Reborn. I snagged an Elspeth... (/cheer) but no Maelstrom Pulses (/boo). And thus a deep, bitter hatred began to brew inside me. Maelstrom pulse is very powerful. First of all, it targets permanents. That's right, any nonland permanent. That includes those fancy pants oblivion rings, any creature, artifact, enchantment, equipment... And it is a black and green card, and one would normally only expect "target permanent" from a blue card. Finally, It destroys all other permanents of the same name. A board sweeper for 3 mana. Epic.
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